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Alpha Protocol

Alpha Protocol Project Image

The Challenge: Redefining Mobile Immersion

The mobile gaming market is flooded with low-quality clones. Our mission with Alpha Protocol was to prove that console-quality depth is possible on a handheld device. We didn't want just "another game"; we wanted a pocket universe.

Developed entirely in-house by our Warpunk division, this project pushed the boundaries of Unity's rendering pipeline, utilizing custom shaders and real-time lighting usually reserved for PC titles.

Technical Breakthroughs

To achieve this vision, we had to overcome significant technical hurdles:

  • Optimization: Achieved 60 FPS on mid-tier devices through aggressive occlusion culling and memory management.
  • Networking: Built a custom lag-compensation layer on top of Photon for seamless multiplayer battles.
  • Art Style: Created a unique "Cyber-Fantasy" aesthetic that stands out in the app store.

Project Gallery

Visual highlights from the development and final product.

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Project Info

Clients
Internal IP (Warpunk Studios)
Category
Mobile RPG / Strategy
Technology
Unity, Photon, AWS, C#
Status
Live Beta / Released
Release date
May, 2026

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